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maya_cinematic_cam3_0001

succulent_cinematic_shot3

succulent_cinematic_shot1

maya_cinematic_cam3_0001
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Procedural Shading: Maya vs. Houdini

Textured in Maya 2019

Textured in Houdini 19.0
Modeling

No modifications were made to this model.
I modified the plant geometry to match the reference.
Lighting

Sourced from LookDev Kit by Dusan Kovic

Sourced from Poly Haven
Light from aiSkyDome, key light as Area Light and rim light as Spot Light.
Light from RS Light Dome and RS Light as a rim light.
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