top of page


Research and Development

I've never simulated flames in Houdini before, so I know I needed to do a lot of research to get started. First I looked up more references from different natural disasters.

I was looking into a lot of tornado tutorials in houdini so I could understand how to manipulate forces. Houdini has a lot of pyro shelf tools, so I would able to get flames working relatively quickly, I just needed to make sure I could match my referencce as closely as possible. These are the tutorials I came across.

The progress I've made so far only uses information from the first tutorial. I'd like to find a way to incorporate the rig pose node from the second tutorial to further manipulate the shape of my pyro and easily change its direction without changing the values for my forces.


bottom of page